Area Building Documentation: Headers
The Area Header Section
#AREA |
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Name |
"Name of the Area" |
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Level |
1 50 |
// This area is for level 1 to 50 |
Vnum |
1000 1099 |
// Vnum range |
// Optional informations as follows.
// If not specified, the defaults are the values
show here. |
|
Builder |
"" |
// Name of the builder |
Limit |
v1 v2 |
// Limit to levels v1 - v2 |
Age |
15 |
// The area resets every 15 minutes |
Flags |
"" |
// Area flags |
#END |
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Valid Flags:
"testing" |
Area can be unloaded. Always put this
flag. |
"nosave" |
Players cannot save in this area. |
"noquest" |
Area won't be used in automated quests. |
"fire" "water" "earth"
"wind" "lightning" "holy" "evil"
"poison" |
Specifiy the area inclination. A "fire"
area will have mobs which are more resistant to fire, use fire
spells/skills more often, and fire spells/skills will be more
powerful here. |
Example:
Flags "fire"
"nosave"
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Sections in an ARE file
Area List
For a complete listing of areas
Area Builder's Guide
Things to note when writing your area
Download Area Coders' Pack
Includes documentation & sample area
Back to Areas
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