The Cleric
Clerics draw their healing powers from the gods. They are not as
weak in physical combat as the mages, but are not as strong as fighters.
The cleric is an indispensable asset to his party, as he is able
to heal wounds and maladies while providing divine protection.
Aspiring clerics should learn the healing arts such as those from
the Water or Holy Books.
THE CLERIC FAMILY
Pure Cleric |
Cleric-Mage |
Cleric-Warrior |
Cleric-Thief |
Priest |
Sage |
Paladin |
Monk |
Patriarch |
Oracle |
Crusader |
Reverend |
Bishop |
Prophet |
Champion |
Abbot |
|
Books for Clerics |
WATER |
WIND |
HOLY |
EVIL |
Basic Water
Healing
Curative
Illusion
Adv Water
Adv Healing
Adv Illusion
Spec Water |
Basic Wind
Defense
Transport
Adv Wind
Adv Defense
Adv Transport
Spec Defense
Spec Transport |
Basic Holy
Creation
Detection
Sensing
Enchantment
Adv Holy
Adv Sensing
Adv Enchantment
Spec Holy |
Basic Evil
Destruction
Maladiction
Disenchantment
Adv Evil
Adv Destruction
Spec Evil |
OTHERS |
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Novice
Adept |
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Class Groups
Mage
Cleric
Warrior
Thief
Books of Magic
Fire
Water
Earth
Lightning
Wind
Poison
Holy
Evil
Books of Skills
Warrior
Thieving
Weaponmaster
Survival
Classes
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