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Class Skills

The number of slots required to learn each Book is shown in parentheses next to the Book title. For more information on the syntax to use when executing a skill, refer to the help files in the game.

Paladin (0)

Prerequisites:
Defense OR Healing OR Adv Holy OR Adv Evil AND Ki Power OR Grunt

Praying Because his faith is so strong, a devout paladin who prays may cast clerical spells without any armor/equipment restrictions.
Layhand Devotion to your god grants the ability to heal your friend during their greatest need. However, such favours are only given a few times a day.

Ranger (0)

Prerequisites:
Fire Combat OR Earth Combat OR Lightning Combat OR Poison Combat AND Ki Power OR Grunt
Wiznaibus With extensive training, a ranger who develops this skill may cast mage spells without any armor/equipment restrictions.
Autofood A ranger is capable of locating food and water wherever he is. With this skill, you will never starve or thirst again.

Illusionist (0)

Prerequisites:
Fire Combat OR Earth Combat OR Lightning Combat OR Poison Combat AND Backstab OR Adv Stealth
Wiznaibus With extensive training, an illusionist who develops this skill may cast mage spells without any armor/equipment restrictions.
Appearance As a master of illusion, this tricky spell will enable you to fool your friends or foes into thinking you are someone else.

Monk (0)

Prerequisites:
Defense OR Healing OR Adv Holy OR Adv Evil AND Backstab OR Adv Stealth
Praying Because his faith is so strong, a devout monk who prays may cast clerical spells without any armor/equipment restrictions.
Martial Art Years of training give a monk great understanding of hand to hand combat. A sword in his hands is less dangerous than none at all.

Mercenary (0)

Prerequisites:
Backstab OR Adv Stealth AND Ki Power OR Grunt
Concentrate By concentrating his power, a mercenary can bring out his innermost strength and enhance his speed as well. However, such concentration is most exhausting and will leave him quite vulnerable.

Sage (0)

Prerequisites:
Fire Combat OR Earth Combat OR Lightning Combat OR Poison Combat AND Defense OR Healing OR Adv Holy OR Adv Evil
Know Weakness This spell allows you to know the weakness of your target, hence giving you the advantage to plan your attack properly.


Books of Magic
Fire
Water
Earth
Lightning
Wind
Poison
Holy
Evil
Druid

Books of Skills
Warrior
Thieving
Bard
Weaponmaster
Miscellaneous
Classes


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