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Miscellaneous Books

The number of slots required to learn these Books is shown in parentheses next to the Book title. For more information on the syntax to use when using a skill, refer to the help files in the game.

Survival (0)

Prerequisites:
None

Swimming This skill enables you to swim like a fish across rivers, lakes and even seas.
Hunting With this skill, your senses will be honed to detect the existence of a character within the area, and you will be able to discern a path towards it.
Herbs Experience of herb lore and horticulture enable you to seek out useful herbs that can heal your injuries. Do note that herbs can only be found in the appropriate places.

Novice (1)

Prerequisites:
None

Wands When held, you may gain the ability to cast the spell even though you have not learnt it, while your efficiency to do so, if you have learnt it, will be increased.
Staves When held, a staff acts as an energy booster that allows a particular spell to be cast more rapidly with less mana. There will be no effect if you do not know the staff's spell.
Scrolls Scribed upon scrolls are certain magical spells which will take effect when the incantation on the scroll is recited.

Adept (4)

Prerequisites:
Novice

Meditation This skill relies on concentration and mantras to increase mana and movement recovery.
Write This allows you to scribe a spell you have learnt onto a special scroll which can be purchased from magic shops around the land.
Bind Bind allows you to infuse a spell you have learnt into a special wand which can be purchased at the Magic Shop. The power of the wand is decided by the binder.
Speed Casting With speed casting, your spellcasting reflexes will be improved, allowing you to fire off volley after volley of spells without the need for rest in between.


Books of Magic
Fire
Water
Earth
Lightning
Wind
Poison
Holy
Evil
Druid

Books of Skills
Warrior
Thieving
Bard
Weaponmaster
Miscellaneous
Classes


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