Thieving Skills
The number of slots required to learn each Book is shown in parentheses
next to the Book title. For more information on the syntax to use
when executing a skill, refer to the help files in the game.
Spying (2)
Prerequisites:
None
|
Peek |
The peek skill is useful for seeing
what a player or monster is carrying, and the better to use the steal
command with. |
Scan |
The ability to scan allows you to
survey the surrounding area for nearby monsters or players. |
Pick Lock |
Lock picking is one of the prime
skills of thieves, allowing them to gain access to many secure areas. |
Stealth (2)
Prerequisites:
Spying
|
Steal |
Having this skill enables you to
pilfer items from the inventory of monsters and characters, and even
from shops. |
Trip |
Tripping is a dastardly attack which
involves using any one of a number of methods to bring your opponent
down to the ground, leaving him helpless for a few moments. |
Dodge |
The dodge skill improves the character's
natural agility to the point where many blows will miss the target.
|
Backstab (4)
Prerequisites:
Spying, Stealth
|
Backstab |
Backstabbing with a piercing
weapon delivers a debilitating blow to your victim's unprotected back.
At higher levels you may use skill, double backstab, which allows
you to stab twice before your victim can react. |
Double Backstab |
Fast Draw (2)
Prerequisites:
Spying, Stealth
|
Psycho Crack |
As their names imply,
these exotic fighting techniques enable you to make extremely quick
attacks on your unsuspecting enemy, thereby enabling you to inflict
damage that is higher than usual. |
Meteor Dive |
Blast Charge |
Advanced Stealth (4)
Prerequisites:
Spying, Stealth
|
Bodycontrol |
With rich combat experience, you
may learn to take full control of your body while fighting. This improves
your reflexes, resulting in quicker combat moves. |
Hide |
Hide allows you to remain hidden
provided you remain stationary and quiet. Once you are hidden, you
may only been seen by people who are affected by 'detect hidden' spell. |
Sneak |
Sneak allows you to move in and out
of the room without trace. There is a low chance that someone else
can see you if you are sneaking. This skill works hand in hand with
hide to allow you to remain undetected while moving around. |
Advanced Fast Draw (4)
Prerequisites:
Spying, Stealth, Adv Stealth, Fast Draw
|
Heal Blade |
Your expertise now brings
you to new heights, for you may command the power in your blade to
grant you a healing touch. Even more exquisite are the special combat
skills that lay waste to your victim's defenses, enabling you to snap
their sanity like a twig. |
Slash Rave |
Twisting Blade |
Soul Breaker |
Specialise Thief (4)
Prerequisites:
Spying, Stealth, Adv Stealth, Backstab, Fast Draw, Adv Fast Draw
|
Assassinate |
As a master assassin, your training
in backstab and stealth endows you the chance to kill your victim
in a single deadly strike. Even if you fail, he will suffer mortal
injury. |
Sharpen |
Extensive experience with blades
attunes you to their special needs. You may sharpen your edged weapon
so that it slices through flesh and bone with ease, dealing untold
damage to your opponents. |
Divine Shot |
The ultimate skill you will master
is to reach into your spiritual self for a flash of divine assistance
and unleash a strike of punishing accuracy upon your victim. |
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Thief Dependency Tree
Books of Magic
Fire
Water
Earth
Lightning
Wind
Poison
Holy
Evil
Druid
Books of Skills
Warrior
Thieving
Bard
Weaponmaster
Miscellaneous
Classes
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