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Alignment

Alignment refers to your attitude towards morality and the forces of the universe. Those who are good-aligned tend to respect order and work towards the greater good, while those who are evil-aligned thrive on chaos and self-fulfillment especially at the expense of others. Neutral characters subscribe to neither of these extremes, and do things without worrying about moral consequences.

Alignment is expressed numerically in your Score, where:

Alignment Description Moon

1000

0

-1000

Absolute goodness

Ultimate neutrality

Absolute evil

Solinari

Lunitari

Nuitari

Some races have alignment genes, eg. panthatians and draconians are evil, wraiths and trolls are neutral, and pixies and dryads are good. This simply means that they have to keep within the limits of their alignment in order to receive experience points.

To maintain your alignment, you have to kill mobs that are neutral or are of an opposite alignment. Killing mobs of the same alignment as yourself will turn you against that alignment. So if you are good, killing good-aligned cityguards will slowly make you evil. The greater the level difference, the more your alignment will change (if it does).

A side note:
This is not to say that you cannot decide to change alignment at any point during your adventuring career. If you have no alignment genes, you are free to switch alignment any time you want. Just make sure you check your equipment for alignment restrictions as those would hurt you and fall off.


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